Wu Wei
Journey of the
Changing Path
In this tabletop adventure, masters secretly train students to become martial arts lineage holders while an ambitious new emperor tries to unify his people under one banner. Leap into the world of Wu Wei and sharpen your skills with new strategies and rapidly changing circumstances.
$90.00
Wu Wei: Journey of the Changing Path
Wu Wei: Journey of the Changing Path
In this tabletop adventure, masters secretly train students to become martial arts lineage holders while an ambitious new emperor tries to unify his people under one banner. Leap into the world of Wu Wei and sharpen your skills with new strategies and rapidly changing circumstances.
In this tabletop adventure, masters secretly train students to become martial arts lineage holders while an ambitious new emperor tries to unify his people under one banner. Leap into the world of Wu Wei and sharpen your skills with new strategies and rapidly changing circumstances.
How To Play
Lead your student on a journey to earn five animal cards while your master maintains your lineage marker and cultivates chi. Once you have all five animal cards and your lineage marker, you can move your student and master to the center octagon. The first player to do so has successfully passed on their martial arts lineage, and wins the game!
Structure Of Play
Wu Wei: Journey of the Changing Path is played in a series of rounds. In each round, players take turns in clockwise order, beginning with the starting player. As the seasons change, a gathering will be triggered every winter, during which turn order is reassigned. The game continues in this way until one player wins.
Meditate
Check to see which piece you can move. If you cannot move, you suffer a penalty.
1
Move
Move one, two, or three spaces without retracing your steps. You can add movement using chi pieces and alchemy.
2
Align With Nature
Ending your turn on a town, palace, or temple allows you to change the type of chi you can spend, build walls, or change the season (which limits movement on the board).
3
Develop Discipline
Collect an animal card when you end your turn on the same space as a master. Each card has a special power that you can use once per game.
4
Multiple Scenarios
As you leap into the world of Wu Wei, you’ll need to choose a game mode. For your first game, INITIATE LEVEL is highly recommended. The MASTER LEVEL adds two challenging complications and is considered the standard level of play. Advanced players may want to try EMPEROR LEVEL, which allows for an extra player who takes on the role of the emperor.
Initiate Level
The INITIATE LEVEL is meant for new players. This level focuses on collecting animal cards, harnessing the power of chi, and bidding for first player rights. At this level, you will learn how to move with the seasons, build walls, and cycle through the five elements.
Master Level
The MASTER LEVEL is meant for players ready to graduate from being initiates. This level introduces cultivating chi and balancing the dynamic nature of yin and yang. At this level, you also have to weigh the benefits of moving one character versus the other.
Emperor Level
The EMPEROR LEVEL is for advanced players looking for new challenges. This level introduces a formidable new force: a player-controlled emperor. As the game progresses, the emperor grows more difficult to overcome. The other players must slow the emperor’s progress and avoid conscription.
Solo Play Mode
In the solo play mode, there are three successive stages: Evolving Traditions, Warring States, and Emerging Empire. You can attempt any of these as a single session, and there are options for fine-tuning the difficulty level (Beginner, Intermediate, or Advanced) within each stage.
You can also attempt a solo campaign, in which you must overcome all three stages, in progressive order. There are additional rules in play — including carryover effects between stages — when you attempt the campaign.
Evolving Traditions
The old masters are disappearing and you must learn all of their styles before they are lost forever. Preserve the animal forms in order to keep Kung Fu alive.
Warring States
The kingdoms of the North, South, East, and West are at war with each other. They conscript the people to build walls on the borders, depleting the land’s resources. You must transcend these divisions in order to keep Kung Fu alive.
Emerging Empire
The Emperor has united the kingdoms and turned his attention to industrialization. Farming, roads, and construction begin to change the landscape, sacrificing natural beauty in the name of progress. You must balance the five elements and combine all five martial arts traditions to continue the eternal evolution of Kung Fu!
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Details
Game Design and Development
Justin Waggle
Character Paintings and Box Art
Matthew Waggle
Animals, Elements, and Terrains
Yan Li
Solo Campaign Development
Mike Mullins
Rulebook Editing
Dustin Schwartz
Components
Rulebook, 1 Game Board, 3 Tracker Boards, 36 Punchboard Octagons (24 Terrains, 3 Center, 8 Walls), 40 Wood Tiles (2 Yin-Yang, 4 Directional, 5 Temples, 5 Palaces, 20 Towns, 4 Towers), 25 Animal Cards (mini), 6 Player Aid Cards (poker size), 3 Status Trackers (plastic), 1 Gathering Marker (wood), 14 Player Pieces (20mm 6-sided dice), 5 Lineage Markers (20mm 4-sided dice), 180 Chi Tokens (plastic), 5 cloth bags for chi tokens, Custom Box Insert (plastic)
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