As soon as we put out news about Gray Wolf Games and our latest game Lineage, people started asking to try the game and guess what? The game changed again! I went through and made some changes based on advice from various play testers and I feel confident that we are ready for another go around. If you live in the Los Angeles, CA area and you are interested in hosting a game night, I’d be happy to bring the game and show folks how to play! Here are a few of the places I have recently visited:

I stopped by Emerald Knights and had a great chat with Paul (their resident game guru). For those of you that don’t know, Emerald Knights is a great comic store in Burbank,CA with a huge gaming presence. In fact, we are planning to host a game night there very soon. As soon as we set a date, I will be sending out an invitation to all of our subscribers. Anyway, I showed him the game and he suggested that I add some reference cards to keep the rules handy. I took him up on that and I’m looking forward to showing him the results.

In addition to talking with the folks at Emerald Knights, I’ve started talks with Michael Matsuda at the Martial Arts History Museum (also in Burbank,CA) about hosting an event where we can show off the game in the environment that inspired its creation. The Martial Arts History Museum has been around since 1999 but they just recently moved into their new permanent space. I highly recommend you stop by and check it out. They recently added a wonderful bust of Grandmaster Ark Wong and according to my teacher (Sijo Carl Totton), it’s like having his old teacher in the room. I have to admit, the bust seems to have a life of its own and it’s definitely worth seeing. The animals in Lineage are based on the forms passed down by Grandmaster Ark Wong.

A couple of days ago, I brought Lineage to the Taoist Institute and played with some of my Kung Fu brothers in the same area where we normally train. It was pretty fun to see them getting into it and drawing connections between the game elements and the lessons we are learning in class. A couple of them (Rhett and Hashim) had played an earlier incarnation of the game. That version lasted for hours and never resolved. Ha ha! The newest version is simplified and compact and the most gratifying moments came when multiple players began employing new strategies and nearly running away with the game at several different points. In the end, Rhett (who was also very good at the original version) walked away with victory. I humbly chose to play the Emperor and I was forced to re-examine my strategy for future encounters based on Rhett’s expert schooling of the game’s creator. The fellows suggested that I create some video tutorials to introduce folks to the game so they can get a sense of what they’re getting into before they come to play. I think that’s a great idea and I’ve already started working on them.

It’s been a little while but I do feel compelled to give a shout out to all the folks that have checked out, inspired change, promoted, tested and re-tested the game: Rick Robinson, Ed Robinson, Addie Robinson, James Xavier, Frederick Snyder, David Laughlin, Dan Krieg, Jeff Bazemore, Natasha Harris, Glenn Snellgrose II, E, Hashim Thomas, Rhett Haboush, Alex Esmaili, Gideon Rubin, John Carrick, Sijo Carl Totton, David Nett, Paul and the folks from Emerald Knights, Jeff Waggle, Pat Hodgkin, Cynthia Garrett, John Johnson and his hardcore gamers group, Sarah Johnson, Bill Johnson, Michael Matsuda

Thank you so much for making this game possible and for slogging through some of the roughest patches! It’s been a lot of fun and I have a feeling things are going to get even better from here!

In other news… Rick Robinson and I are busy putting together a Superhero-themed game. It’s definitely an ambitious idea with a lot of great opportunities for player interaction. Fortunately, the amount of comic book and game mechanic knowledge between the two of us is absolutely frightening. We look forward to sharing it with you! Hopefully we’ll have something ready in time to do a short demo at an upcoming Gray Wolf Games event. More on this next time!

Justin Waggle

Inventor, Designer, and Founder of Gray Wolf Games