by Justin Waggle | Oct 28, 2016 | Blog
The Genesis of a New Tabletop Project Getting Started The minimum amount of time required to make a half-way decent board game seems to fall in the 2-3 years range. That’s the equivalent of how long it would take to get your masters degree. And trust me when I...
by Justin Waggle | Oct 22, 2016 | Blog
Zen and the Art of Board Game Design Changing Perspectives The title of this post is a bit tongue-in-cheek because of the appropriation fad of making everything Zen or Tao. That being said I actually want to talk about the present moment. I’ve had the great...
by Justin Waggle | Oct 19, 2016 | Blog
The Student Has Become The Master Balancing Act I wanted to give players the opportunity to explore being a master and a student at the same time. Whenever I talk about Kung Fu or Tai Chi with friends, they tend to ask me if I am teaching. Sometimes I am teaching...
by Justin Waggle | Oct 15, 2016 | Blog
Organic, Thematic, and Never Static…Game Mechanics Great Things Come From Failure I have made virtually every mistake you can think of when it comes to creating game mechanics for Wu Wei. I make it a personal challenge to take every rule or concept out to the...
by Justin Waggle | Oct 12, 2016 | Blog
Journey of the Changing Board Game Prototype The evolution of a crazy notion… I have never worked on a project the way I have worked on this board game. It’s hard to explain why it takes so long to get something like this done. I have no doubt that there...
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